learning #
getting started #
step-by-step tutorial for starting to code with hydra
web editor #
key commands, comments, saving sketches, loading extensions and external libraries, publishing to the gallery
video synth basics #
overview of hydra’s modular approach and main function types: sources, geometry, color, blending, and modulation.
external sources #
using webcams, images, videos, html canvas elements, and live streams inside a hydra sketch
sequencing & interactivity #
making dynamic and interactive sketches using arrays, custom functions, audio reactivity, mouse input, and MIDI controllers.
extending hydra #
using hydra with other javascript libraries such as P5.js, Tone.js, strudel. Writing custom GLSL functions, and using hydra in your own webpage.
guides #
deeper dives into hydra topics written by members of the community.